Stefan Habel

Visual Effects Software Developer
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Résumé — Stefan Habel

Visual Effects Software Developer

Last updated: 10 November 2023

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Seasoned software engineer with over 13 years of professional experience contributing to the global visual effects & animation industry, focusing on user interfaces.

Keywords: Python, C++, Qt, UI/UX, Git, Katana, Slack, Scrum, Kanban, Sphinx, Doxygen, CI/CD, Jenkins, Targetprocess, Jira, Trello, Linux, Houdini, Maya, SIP, pybind11, Gimp, Icons, SVG, Emoji, Naming Things

Extensive experience of commercial software product development for leading VFX & animation studios, covering the full software development life cycle, from ideation to deployment and maintenance.

Engineering experience of working with a large, organically-grown Python/C++ codebase with a large API surface.

Product experience of customer relationship management across various timezones, including on-site visits, as well as representation at trade shows and industry events.

Leadership experience of managing a distributed team of software engineers.

Work Experience

Employer Roles Projects
Since April 2022
🇨🇦
Industrial Light & Magic
Vancouver, BC, Canada
  • Staff Production Engineer
  • Senior Production Engineer
  • CG Pipeline
  • Libraries
  • Asset management and data-handoff tools
10 yrs January 2012 –
January 2022
🇬🇧
Foundry
London, England
  • Application Architect
  • Technical Product Manager
  • Lead Engineer
  • Product Designer
  • Software Engineer
  • Katana / Look Development & Lighting
2.5 yrs July 2009 –
December 2011
🇬🇧
Framestore
London, England
  • R&D TD
  • Effects TD
4 mos March 2009 –
June 2009
🇩🇪
Filmakademie Baden-Wuerttemberg
Institute of Animation, Visual Effects and Digital Postproduction Ludwigsburg, Germany
Freelance R&D Engineer
2 mos August 2008 –
September 2008
🇩🇪
Black Mountain VFX Studios
Stuttgart, Germany
Freelance Houdini FX TD
1 yr
4 mos
February 2007 –
May 2008
🇩🇪
Thomas Hummel
Ludwigsburg, Germany
Freelance Web Developer
1.5 yrs April 2005 –
September 2006
🇩🇪
Filmakademie Baden-Wuerttemberg
Institute of Animation, Visual Effects and Digital Postproduction Ludwigsburg, Germany
R&D Intern

Education

Educational Institution Degree Field of Study
2.5 yrs October 2006 –
March 2009
🇩🇪
Filmakademie Baden-Wuerttemberg
Institute of Animation, Visual Effects and Digital Postproduction Ludwigsburg, Germany
Postgraduate Diploma Technical Directing
4.5 yrs October 2001 –
March 2006
🇩🇪
Fachhochschule Wedel
University of Applied Sciences Wedel, Germany
Diplom (FH)
(equivalent to a four-year Applied Bachelor's degree)
Media Computer Science

Certificates

Product Focus Certified Product Manager Scrum Alliance Certified Scrum Product Owner® (CSPO, Inactive) Academy Software Foundation Dev Days 2023 Participant (Issued by The Linux Foundation)
March 2017 January 2018 November 2023

Specialties

My favorite is But I'm also familiar with
DCC tool Katana Houdini, Maya
Scripting language Python MEL, PHP, JavaScript, Unix Shell, NSIS, VBA
Programming language C++ C#, Java, Pascal