Stefan HabelVisual Effects Software Developer |
Home | ||||||||||||||||
Facial Animation Toolset for MayaA facial animation extension for Autodesk Maya |
Last updated: 30 December 2021 | ||||||||||||||||
My role: Software Engineer, UI Designer
The Facial Animation Toolset for Autodesk Maya is a set of plug-ins and scripts that are dedicated to facial animation, and was developed as part of the "Artificial Actors" research project at the Institute of Animation, Visual Effects and Digital Postproduction of Filmakademie Baden-Wuerttemberg in Ludwigsburg, Germany. FAT for Maya consists of the following tools:
During my time as an R&D intern at the Institute of Animation I was involved in the UI design and programming of the GM and CBS tools, working with MEL in Maya. I also created the toolset's installer for Windows using the Nullsoft Scriptable Install System (NSIS). You can download the toolset from the AI's website: animationsinstitut.de/en/research/tools/facial-animation-toolset |
|