Stefan Habel

Visual Effects Software Engineer
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Walka (2008)

08 / 07 / 2009

Directed by Agnieszka Kruczek

VFX short film

My role: Effects TD
Software used: Houdini, Python, Maya

I created an RBD simulation of a collapsing lamp and a pillar. I used the shattering Houdini Digital Asset that I had created for Red Rabbit and just needed to write a new script to import the cached simulation channels into Maya.

Shattering the geometry of the pillar by curves in Houdini Still from Walka (1/2)
Still from Walka (2/2)
Screenshot of Maya showing the pillar scene